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Programming/Network

네트워크 프로그래밍 시작(Start to Network Programing) - Server

/*****************************************/
/*****Hello World (For Network Server)*****/
/*********Written by. Necky My.J***********/
/*****************************************/


#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <winsock2.h>

void ErrorHandling(char *message);

int main()
{
 WSADATA   wsaData;
 SOCKET   hServSock;
 SOCKET   hClntSock;
 SOCKADDR_IN  servAddr;
 SOCKADDR_IN  clntAddr;

 int szClntAddr;
 char message[] = "hello World";

 if(WSAStartup(MAKEWORD(2, 2), &wsaData) != 0)
  ErrorHandling("WSAStartup() error");

 //Create Server Socket
 hServSock=socket(PF_INET, SOCK_STREAM, 0);
 if(hServSock == INVALID_SOCKET)
  ErrorHandling("socket () error");

 memset(&servAddr, 0, sizeof(servAddr));
 servAddr.sin_family = AF_INET;
 servAddr.sin_addr.s_addr = htonl(INADDR_ANY);
 servAddr.sin_port = htons(4000);

 //Assign Address of Socket
 if(bind(hServSock, (SOCKADDR*) &servAddr, sizeof(servAddr)) == SOCKET_ERROR)
  ErrorHandling("bind() error");

 //Ready to request connection
 if(listen(hServSock, 5) == SOCKET_ERROR)
  ErrorHandling("listen() Error");

 szClntAddr = sizeof(clntAddr);

 //Accept to request connection
 hClntSock = accept(hServSock, (SOCKADDR*)&clntAddr, &szClntAddr);

 if(hClntSock == INVALID_SOCKET)
  ErrorHandling("accept() error");

 //send data
 send(hClntSock, message, sizeof(message), 0);

 //close connection
 closesocket(hClntSock);
 WSACleanup();

 return 0;
}

void ErrorHandling(char *message)
{
 fputs(message, stderr);
 fputc('\n', stderr);
 exit(1);
}

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